June 2011
1 post
Not dead, I promise.
This blog hasn’t been updated in a while (neither has the site to be honest), because i’m busy doing contract work and paying the bills. I will (hopefully) get back to making some posts here shortly.
Until then, you can always follow @siliconfreaks on twitter. It’s much easier to tweet 140 characters at a time than it is to maintain this blog. When I have...
November 2010
2 posts
August 2010
2 posts
July 2010
10 posts
Incoming Pockets of Inactivity
A lot of the rest of the stuff I want to show on this blog is either heavily under development, something I’m keeping secret, or other. Of course all the really cool features fall under one of these categories, so keep checking back periodically to see if maybe you can catch a glimpse of something really neat.
The Sliver Lining
Just a quick reminder to everyone, today is the 10th of July. Activision finally got its ass-cheeks unclenched and allowed the good folks at Phoenix Development to release their 10-year-in-the-making fan-made Kings Quest game!
Download it Here.
June 2010
10 posts
No updates 'til monday.
I’ve decided the weekend should be a safe haven for my brain. So i won’t post any development updates again until Monday. I have things to do, like watch Futurama a lot and terrible movies that feature Buffy Alum. Oh, i’m also in the process of integrating S3 support into Toasty (siliconfreak’s backend) and migrating all the image and movie data over to it as well, so...
Blargh.
First things first. Hi. How are you?
If you’re reading this it’s because you have an (unhealthy?) interest in what’s going behind the scenes at siliconfreaks. Now, it’s no secret that the website has been down for quite some time — and there’s a reason for that — but we’ll get into that at a later date. Right now it’s just best to say...