June 2011
1 post
Not dead, I promise.
This blog hasn’t been updated in a while (neither has the site to be honest), because i’m busy doing contract work and paying the bills. I will (hopefully) get back to making some posts here shortly. Until then, you can always follow @siliconfreaks on twitter. It’s much easier to tweet 140 characters at a time than it is to maintain this blog. When I have...
Jun 21st
November 2010
2 posts
Nov 6th
Nov 3rd
August 2010
2 posts
Aug 19th
Aug 7th
July 2010
10 posts
Jul 20th
Jul 15th
Incoming Pockets of Inactivity
A lot of the rest of the stuff I want to show on this blog is either heavily under development, something I’m keeping secret, or other. Of course all the really cool features fall under one of these categories, so keep checking back periodically to see if maybe you can catch a glimpse of something really neat.
Jul 15th
Jul 13th
The Sliver Lining
Just a quick reminder to everyone, today is the 10th of July. Activision finally got its ass-cheeks unclenched and allowed the good folks at Phoenix Development to release their 10-year-in-the-making fan-made Kings Quest game! Download it Here.
Jul 11th
Jul 10th
Jul 9th
Jul 6th
Jul 2nd
Jul 1st
June 2010
10 posts
Jun 30th
Jun 29th
Jun 29th
No updates 'til monday.
I’ve decided the weekend should be a safe haven for my brain. So i won’t post any development updates again until Monday. I have things to do, like watch Futurama a lot and terrible movies that feature Buffy Alum. Oh, i’m also in the process of integrating S3 support into Toasty (siliconfreak’s backend) and migrating all the image and movie data over to it as well, so...
Jun 26th
Jun 25th
Jun 24th
Jun 23rd
Jun 22nd
Jun 21st
Blargh.
First things first. Hi. How are you? If you’re reading this it’s because you have an (unhealthy?) interest in what’s going behind the scenes at siliconfreaks. Now, it’s no secret that the website has been down for quite some time — and there’s a reason for that — but we’ll get into that at a later date. Right now it’s just best to say...
Jun 20th